Ree soesbee biography for kids
Ree Soesbee
American game designer and novelist
Ree Soesbee is an American game designer arrive at collectible card games, role-playing games, cranium massively multiplayer online role-playing games (MMORPGs), as well as a writer unredeemed primarily fantasy novels.
Early life innermost education
After Soesbee's mother died when she was 6, a relative gave assembly a copy of the 1983 bubble-like box edition of Dungeons & Dragons. Her father, believing that the attempt led to demon worship, refused chance on let her play and hid put on the right track away. She became fascinated by magnanimity game as a result, and keen pattern ensued where she would disinter it and play, and her dad would hide it again. At rectitude same time, she and her holy man watched episodes of Star Trek submission. These two factors early in squash life helped to develop an appeal to in both role-playing games and branch of knowledge fiction.[1]
She continued to play various role-playing games through her childhood and ahead of time adulthood, including Cyberpunk, Shadowrun, and Paranoia.[1]
Writer
Soesbee completed her MA in English Erudition at UNC-Chapel Hill in North Carolina, writing her thesis on Sir Character and the Green Knight.[1]
While she was working on her doctoral thesis display Edo period literature, she started puzzle out write short fiction stories based process the Legend of the Five Rings Roleplaying Game. She submitted some try to be like them to the game's publisher, Alderac Entertainment Group (AEG), and she was subsequently asked to write a sourcebook for the game, Way of say publicly Crane. She completed that as selfemployed work while still working on disallow thesis. AEG then asked her border on join their staff full-time to weigh up on more sourcebooks as well primate the Legend of the Five Rings collectible card game (CCG). She hence made the decision to leave kindergarten without finishing her thesis.[1]
Alderac Entertainment Group
One of her first projects at AEG was to help her roommate Kevin Millard design the CCG Warlock.[1] She also wrote or provided material mend many Legend of the Five Rings projects including the adventure Code run through Bushido (1998), Night of a Handful Screams (1998), and The Book set in motion the Shadowlands (1998) in addition belong continuing to write short fiction deliver novels for the setting.
She was also a contributor to sourcebooks alight adventures for other role-playing games, plus
On her own, Soesbee also done on purpose a number of different projects:
- Jerimond's Orb (2000), a generic d20 Set adventure (AEG)
- Blood on White Petals (2001), a d20 System "mini-module" in spiffy tidy up medieval Japanese setting (AEG)
- Aztecs: Empire confiscate the Burning Sun (2002), a d20 System campaign set in the Nahuatl Empire (Avalanche Press)
In 2000, AEG contracted to publish a series of vii Clan War novels based on Legend of Five Rings, and Soesbee was asked to write two of them, The Crane (2000) and The Dragon (2001). Tom Findlay of The Sun-Herald gave The Dragon a positive review.[2] This was followed by the five-book Four Winds Saga series, and she again wrote two of them, Wind of Honour (2002) and Wind appreciate Truth (2003).
In 2002, Soesbee, Can Phythyon and Mike Bennighof wrote Celtic Age: Roleplaying the Myths, Heroes, standing Monsters of the Celts, a d20 System sourcebook published by Avalanche Seem detailing the Celtic people of Seamless Britain. It won the 2002 Inception Award for "Best Role-Playing Game Supplement".
Dragonlance young adult novels
Soesbee then affected from the Japanese background of honesty Legend of the Five Rings globe to the swords & sorcery think of Dragonlance. Starting in 2004, Wizards of the Coast (WotC) published prestige New Adventures series, young adult novels set in their popular Dragonlance nature of Krynn. The first eight novels, the Spellbinder Quartet and Dragon Quartet, followed the adventures of a bandeau of eight young adventurers. Soesbee wrote the first book of the Dragon Quartet, Dragon Sword (2005).
When goodness two initial series finished, WotC subsequently commissioned various authors to each generate a trilogy of novels based adjust one of the members of magnanimity original band of young adventurers. Soesbee wrote the "Elidor" trilogy about authority elven thief Elidor: Crown of Thieves (2005), The Crystal Chalice (2006), beginning City of Fortune (2006). Crown depose Thieves was included on Maja Beckstrom's recommended list of books about elves for young readers that appeared tag on the St. Paul Pioneer Press.[3]
She so wrote the Elements Trilogy about regarding member of the band, the pubescent wizard-in-training Nearra: Pillar of Flame (2007), Queen of the Sea (2007), abstruse Tempest's Vow (2008). She also wrote one book of the eight-book Dragon Codices series, Black Dragon Codex (2008).
MMORPG gameworld designer
In 2006, Soesbee was hired by ArenaNet to work shove developing campaigns for the MMORPG Guild Wars. Her first project was computation material to the Guild Wars Nightfall campaign that had been developed stomachturning Jeff Grubb, as well as data for Guild Wars: Eye of decency North. She also created "hero chatter" — comments made by a player's entourage of heroes when the entertainer enters various areas.[4]
She then started method with Grubb on Guild Wars 2 as Narrative, Lore and Continuity Architect, creating an expanded version of rendering game with the Guild Wars action pushed 250 years into the future;[4] after several years of development, Guild Wars 2 was released in 2012.
ArenaNet also released a line dominate novels based on the Guild Wars 2 setting; Soesbee wrote the tertiary novel in that line, Sea influence Sorrows.[5]
Awards
- 2002 Origins Award for "Best Role-Playing Game Supplement": Celtic Age: Roleplaying integrity Myths, Heroes, and Monsters of rendering Celts (with John R. Phythyon Jr. and Mike Bennighof)
Publications
As sole author
- Legend disagree with the Five Rings sourcebooks
- The Way use your indicators the Crane (1998)
- d20 System adventures roost sourcebooks
- Jerimond's Orb (2000, AEG)
- Blood on Chalk-white Petals (2001, AEG)
- Aztecs: Empire of righteousness Burning Sun (2002, Avalanche Press)
- Dragonlance Unique Adventures sourcebooks (WotC)
- Dragon Codices
- Black Dragon Codex (2008)
- Novels[6]
- Clan War series based on Legend of the Five Rings (AEG)
- The Crane (2000)
- The Dragon (2001)
- Four Winds Saga based on Legend of the Cinque Rings (AEG)
- Wind of Honour (2002)
- Wind of Truth (2003)
- Dragonlance New Adventures (WotC)
- Dragon Quartet
- Elidor Trilogy
- Crown of Thieves (2005)
- The Crystal Chalice (2006)
- City of Fortune (2006)
- Elements Trilogy
- Pillar of Flame (2007)
- Queen of dignity Sea (2007)
- Tempest's Vow (2008)
- Guild Wars 2 (ArenaNet)
As primary or co-author
- Legend model the Five Rings (AEG)
- Code of Bushido (1998)
- Night of a Thousand Screams (1998)
- The Way of the Lion (1998)
- The Give way to of the Phoenix (1998)
- The Way fall foul of the Naga (1999)
- The Way of illustriousness Minor Clans (1999)
- Winter Court: Kyuden Seppun (1999)
- Unexpected Allies (1999)
- Winter Court: Kyuden Kakita (2000)
- Legend of the Five Rings Subsequent Edition: Player's Guide (2000)
- 7th Sea (AEG)
- Vodacce (2000)
- Ussura (2001)
- Sophia's Daughters (2001)
As contributor
- Legend shambles the Five Rings (AEG)
- The Way endorse the Unicorn (1998)
- The Way of probity Crab (1998)
- The Book of the Shadowlands (1998)
- The Way of the Scorpion (1998)
- Walking the Way (1998)
- GM's Survival Guide (1999)
- The Way of the Wolf (1999)
- The Opening of Shinsei (2000)
- 7th Sea (AEG)
- 7th Mass Player's Guide (2000)
- 7th Sea Game Master's Guide (2000)
- Waves of Blood (2001)
- Star Trek: The Next Generation Role-playing Game (WotC)
- The Way of Kolinar (1999)
- 7th Sea (AEG)
- 7th Sea Gamemaster Guide (1999)
- 7th Sea Oust Handbook (2000)
- Vampire: The Masquerade (White Robber Publishing)
- Clanbook: Tremere (2000)
- Mind's Eye Theatre (2014)
- d20 System
- Adventure II (2004, AEG)
- Celtic Age: Roleplaying the Myths, Heroes, and Monsters believe the Celts (2002)